Replays keep your journey
Replaying an earlier city no longer moves your journey back to it. Continue always takes you to the newest city.
What's new in Paper Skyline 1.4.0 to 1.4.3, every update, newest first. The latest version is on Google Play.
Replaying an earlier city no longer moves your journey back to it. Continue always takes you to the newest city.
The city you are working on now has a Continue button on its Atlas page, and the globe stays on it.
On Android, your progress now goes into your phone's own backup, so a new phone can pick up where you left off.
On some phones a flight could keep sliding forward and never end. Every landing now finishes.
Your first throw shows a ghost hand to follow. The results card says how much more your next upgrade needs, and Throw again is one tap away.
Before you throw, you can go back to the garage or the menu. It doesn't use up a flight.
The tips and buttons on the results card are bigger.
Cairo, Sydney and Rio's front rows stand on their quays, London's and Rome's landmarks are back, the clouds have soft bases and the Golden Gate is fixed.
The taxi fight's road now has a sidewalk on each side.
London, Sydney, Beijing and Rome get streets painted like Paris: quays, rails, trees and pavements. And after Rio, all ten cities are yours to fly, San Francisco included.
In the taxi fight, swipe left or right to change lanes and tap anywhere to strike. No more buttons to aim for.
Each city you've cleared keeps its own replay run: its wallet, upgrades and keepers stay where you left them.
The buildings behind you rearrange on every flight, so no two tries look the same. The landmark, the keepers and the coins stay put.
After your first flights, a short tip on the results card shows one thing to try next.
If your phone closes the game mid-flight, that flight now pays for how far it got when you come back.