Tokyo, painted
Little houses along a stone-wall promenade, utility poles and their wires, and Fuji and the Skytree far off in the haze.
What's new in Paper Skyline 1.0.0 to 1.3.0, every update, newest first. The latest version is on Google Play.
Little houses along a stone-wall promenade, utility poles and their wires, and Fuji and the Skytree far off in the haze.
Sandstone houses by the Nile, with the Cairo Tower and the pyramids far off in the glow.
Bright colonial houses on the wave pavement by the sea, with Sugarloaf rising over the bay.
New York's river is now painted water under the sunset.
Painted plane-tree leaves tumble down as you fly over Paris.
On Hard, Elite and Boss fights run against a clock. On Easy and Medium a fight lasts until you break the keeper or run out of strikes.
Paris's Boss now breathes slowly while it waits for you.
The garage has tabs: Plane for upgrades, Relics to wear what your keepers left behind, and Records for your best flights and career.
Soft haze over the rooftops, the Seine and its bridges, and a quiet quay to glide along.
Brownstones by the East River, autumn leaves, and the Empire State and Chrysler far off in the glow.
The clouds now billow as they drift by.
Every coin along your way is now painted by hand.
On a New York avenue, a yellow taxi keeper waits for a steady pilot. Turn your phone upright to meet it.
Replay a city you've cleared with the plane you have now, and look for the treasures you missed.
A tougher way to fly each city: tighter arenas, and every keeper opens with an attack. A Hard clear earns a starred trophy.
Your plane is now painted by hand, and it changes as you upgrade: longer wings, taped and balsa-braced paper, a cardboard engine and its tank.
Treasures now sit where they belong: on a painter's easel, an opera balcony, a subway step, a kite and a cable-car pylon.
Cairo's Boss wakes up as a winged lion in black and gold. Watch its wings before you strike.
Fly your paper plane over Paris, New York, Tokyo, Cairo and Rio de Janeiro. Each new city downloads once, then plays offline.
Two keepers stand between you and each city's wish. Fly into their arena, switch lanes and strike when a weak point glints.
Spend what each flight earns in the garage: a stronger launcher, wider wings, tougher paper, an engine and a tank.
Rare finds hide in every city's streets. The Atlas gives you a riddle for each one you haven't found yet.
Pick how you want to fly on each city's card, before you throw.